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Hexagonia4 by fractalyst Hexagonia4 by fractalyst
Hexagonia 4

A close-up.
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:iconjstewart25:
jstewart25 Featured By Owner Jan 25, 2011
Very cool work. :D
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:iconfractalyst:
fractalyst Featured By Owner Jan 27, 2011  Hobbyist Digital Artist
Thanks... (thanks to algebra and trig to figure out all the angles too! :lol:
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:iconjstewart25:
jstewart25 Featured By Owner Jan 27, 2011
That'll be why I don't do fractals: I suck at math ... s. :P
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:iconfractalyst:
fractalyst Featured By Owner Jan 28, 2011  Hobbyist Digital Artist
fractals are less math. :lol: (Ulitrafractal)
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:iconxeno66:
xeno66 Featured By Owner Jan 1, 2011
WOW....
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:iconfractalyst:
fractalyst Featured By Owner Jan 2, 2011  Hobbyist Digital Artist
Thanks
This boolean (hexagon) was a challenge- had to get out the old trig/algebra from a very dusty place in my brain... sin/cosine tangent... to figure the angles of rotation to make a hexagon by chipping away at a block... :rofl: got it on the first try though!

:bow:
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:iconxeno66:
xeno66 Featured By Owner Jan 2, 2011
it turned out wicked, glad you remembered! I'm practicing but at times don't have the patience when I get an idea... It's the journey through and the outcome that is worth it.
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:iconfractalyst:
fractalyst Featured By Owner Jan 2, 2011  Hobbyist Digital Artist
I had to change up the textures because at first, you couldn't see the hexagons!then I changed the lighting and surface reflectance of one of the boolean front face textures to show the steps a little better. :lol:
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:iconxeno66:
xeno66 Featured By Owner Jan 3, 2011
I often have to do the same thing, but it is so worth it in the end!
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:iconfractalyst:
fractalyst Featured By Owner Jan 3, 2011  Hobbyist Digital Artist
yes!
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:iconiytj:
iytj Featured By Owner Nov 5, 2010
excellent work!!
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:iconfractalyst:
fractalyst Featured By Owner Nov 5, 2010  Hobbyist Digital Artist
:bow::bow:
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:iconiytj:
iytj Featured By Owner Nov 5, 2010
:w00t:
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:icondarkriderdlmc:
DarkRiderDLMC Featured By Owner May 5, 2010
made me feel like I was lookin' through flys eyes...
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:iconfractalyst:
fractalyst Featured By Owner May 5, 2010  Hobbyist Digital Artist
:rofl:
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:iconmburleigh8:
mburleigh8 Featured By Owner May 4, 2010  Hobbyist Digital Artist
OO cool.
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:iconfractalyst:
fractalyst Featured By Owner May 4, 2010  Hobbyist Digital Artist
:bow:
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:iconvickym72:
VickyM72 Featured By Owner May 4, 2010  Hobbyist Digital Artist
Qbert! Awesome work Paul! :w00t:
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:iconfractalyst:
fractalyst Featured By Owner May 4, 2010  Hobbyist Digital Artist
Thanks for the faves and comments this week!! :hug:
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:iconvickym72:
VickyM72 Featured By Owner May 4, 2010  Hobbyist Digital Artist
You got it! :iconbatglompplz:
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:iconcadmonia:
Cadmonia Featured By Owner May 4, 2010
This design always reminds me of Q-bert.
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:iconfractalyst:
fractalyst Featured By Owner May 4, 2010  Hobbyist Digital Artist
hmmm perhaps I can work on that!
lol

:D
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:iconcadmonia:
Cadmonia Featured By Owner May 4, 2010
Did you know that they almost called the Qbert videogame "Snots and Boogers?"
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:iconfractalyst:
fractalyst Featured By Owner May 4, 2010  Hobbyist Digital Artist
Now I am truly enlightened!
lol
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:iconrelhom:
relhom Featured By Owner May 4, 2010  Hobbyist General Artist
:thumbsup: :)
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:iconfractalyst:
fractalyst Featured By Owner May 4, 2010  Hobbyist Digital Artist
:bow:
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:iconshippd:
ShippD Featured By Owner May 4, 2010
wowser Paul
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:iconfractalyst:
fractalyst Featured By Owner May 4, 2010  Hobbyist Digital Artist
:D

:bow:
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:iconshippd:
ShippD Featured By Owner May 4, 2010
np
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:iconkuzy62:
kuzy62 Featured By Owner May 4, 2010  Hobbyist Digital Artist
amazing reflections!!!
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:iconfractalyst:
fractalyst Featured By Owner May 4, 2010  Hobbyist Digital Artist
Thanks! The first time, with default materials settings, the feflections blended together, and while I had the hexagons layered, they were not overlapping but seamed together, but the reflection from the step mirrored to the bottom, so it looked like overlapping hexagons. This one shows some detail that they are seamed and stepped without overlapping, but I may still play with it some more, other than changing the reflection settings and such. lol.


:bow:
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May 4, 2010
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